Game Masterpiece Inventory: Balance is the top priority

  In today’s world where new tactics are constantly being developed, it is almost impossible to maintain the perfect balance of the game. At the same time, patches will cause some bad consequences for the game, which is why most players insist that the old version is better balanced. Looking at the great games of the past, it is worth taking a look at the works that developers prioritize balance and make players happy.


  The originator of Civilization Series 4X


  The 4X concept system refers to a rather popular and mature system concept in PC strategy games: exploration, expansion and development, management and development, and conquest. Civilization is a typical representative work. It has a wide range of performance content, rich changes, and easy operation, making it an insurmountable peak for other game works. As the best round strategy game, its short game mode, standard game mode, and round epic mode all make it the most influential game. The influence of the 4X concept can be described as far-reaching, artificial intelligence has been greatly improved, and the peculiar combat style and gameplay have made the battle between computers and people more balanced!



Orion, the king of space


  Indeed, "King of Orion" has had a huge impact on our lives, and you may be addicted to it, to enjoy, to experience, to excite, to sigh. Relying on the player’s leadership ability, you must do everything in your power to survive. At the same time, build a powerful starfleet, defend, scout, conquer, and guerrilla warfare. Ships are the ultimate root of players. The mutual constraints of warships, galaxies, and tactics are the reason why players play for hours on end. Explore entire galaxies, explore planets, study technology trees, connect with new races, and go to war with those who are unwilling to cooperate. This delicate balance is everywhere.



Warcraft, who has the final say in balance


  The Warcraft series fully demonstrated the fun of "fighting with people". From then on, the real-time strategy networking mode laid a very good foundation for future strategy games, and competitive games also had a beginning. Every progress of "Humans and Orcs", "Tide of Darkness", "Dark Gate", "Rule of Chaos", and "Frozen Throne" has witnessed the correction of the balance of BLZ. The four major races are interlocked, and who has the final say in the battle between operation and technology?



Hero Invincible Online, where is the balance?


  "Heroes Online", which is also a strategy game, is full of a strong magical style. The army is composed of various orcs, rangers, dragons, etc., and the battle is also full of various gorgeous magic effects. When searching for treasures and gathering resources, you can experience the new balance design brought by multiple castle systems, magic systems, races, arms, hero attributes, etc. However, in team PK and competitive qualifying, Ubisoft has full support for the balance design of PVP, which may be a good start.



  Many classics were legends created by players. After countless revisions, the product was not just about speaking widely, but also about the pursuit of balance based on the game map, arms, heroes, magic, PK, etc. The right location, important position, competitiveness, and fun were all based on players!

Editor in charge: Hou Jian